Gravity and Collisions

today we tried implementing gravity and collisions to our characters, looking at the code from Ryan’s tutorial we looked at how we could use it within our game

we are experiencing an error where we have too few vertices in the shape fixture for our obj_enemy, it was the world physics that was causing the problem, after some editing we are now experiencing the same error with the obj_platform, it has something to do with the physics.

 

Anthony Mason and Jordan Shepherd (Coders/Testers)

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